lunes, 27 de enero de 2014

Game: understanding story characters

One of the reasons we read great literature is to explore the characters.

This is a card game with the cards made (of course!) by the students themselves.  Each card describes a characteristic that is not directly attributed to characters in the story, for example:
  • run away from home
  • date a woman like Beyonce
  • listen to heavy metal music
  • own a car
The idea is to get 5-of-a-kind in one of the following combinations:
1. all "WOULDs" (ex: Romeo would own a car, Mercutio would date Beyonce etc)
OR
2. all "WOULDN'Ts" (ex: Juliet wouldn't run away from home, Benvolio wouldn't listen to heavy metal music)
OR
3. all attributes that could possibly belong the same character (ex: Mercutio wouldn't run away from home, Mercutio would date a woman like Beyonce, Mercutio wouldn't listen to heavy metal music, Mercutio would own a car)

During the game, each turn players would pick up cards from the face down deck and discard what they don't need so that they always have exactly 5 cards.  They don't talk about what they have in their hands.  The game ends when someone says "I have 5" and can justify how their cards are related.  Other players may contest their justifications, so the game ends when everyone agrees on who won. 

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